Legacy Dungeon of Xenon, the Xanthous.

It is the dungeon I am aiming for right now since it is now the time I finally make the most of my class.

As I mentioned before, there are different types of dungeons in this world.

Some of them are related to demons, some of them are legacies, some of them are tombs, and some of them are monster farming places.

Because this world is based on a game, it is no wonder such an element exists.

The term legacy dungeon is what I am interested in right now.

It is pretty much the general setting for those strong people to leave their marks in this world by leaving their legacies.

And that is the reason why I am riding Night in the middle of the strong blizzard that was limiting my vision.

'It is about time for this dungeon to be discovered.'

Because most of the time even finding dungeons and tombs is hard, let alone clearing them, they are naturally bound to be forgotten.

But this is how the exploration of the world and the feeling of adventure makes the players happy.

The place you missed before was actually a place filled with treasures.

This feeling is what makes the players drive to explore the world with much greater attention than before.

But, in the real world, it is a lot different than the game. Neither the people here are players that would stumble upon some sort of clue because of the limited map, nor are there directions.

This is why most of the dungeons are still not discovered.

However, this will change soon.

In the game, the reason for that wasn't explained in detail, but just as the academy arc started, dungeons of legacies and monsters would start being discovered at a faster rate than before, making people grow a lot stronger with the help of legacies.

And this would also affect the villains as well, making them grow stronger by finding strong legacies, such as the one I am in front of right now.

"Hisss…. Slow down, my girl."

Revealing a frost breath this time naturally, I caressed Night's head and hopped down.

When a dungeon was mentioned, most of the time, the people would be either thinking of a cave or a gate that would open to another world.

And this is true most of the time.

Right now, I am in front of a mountain cliff.

A cliff whose bottom surface can't be seen even with my [All Seeing Eye]. And there is no other side, only the emptiness being shown….

"What a scene."

It was like being in front of the world's end, in a place where there is no continuity.

Slowly grabbing my clothes tightly, I summoned Night back to its subspace.

"I had always wanted to do this at least once."

Mumbling like that, I jumped over the cliff with my hands wide open, making a bird gesture.

'A Leap of Faith, was it?'

With that thought in my mind, I slowly fell down to the clouds formed under me….

I fell….

Fell…

And fell….

Until I felt the space around me changing….

Everything got blurred for a second, making me want to puke.

And then I felt the air again, feeling I was alive…

/THUD/ /SWOOSH/

With a smooth landing, my body screamed at me for being cold….

Standing, I started looking around to see if this was the right place.

"Wow."

And a surprised exclamation came not long after….

The scene in front of my eyes….

It was like a scene that just came from fairy tales.

A bright purple sky was illuminated with some blue colors where a lot of white points could be seen.

A place that seemed like an ethereal world.

Under that bright sky, there was a city.

A city that looked abandoned.

A city that was once filled with life but now had nothing inside.

"The Forgotten Kingdom, Xerxes."

It was the kingdom of forgottenness that once ruled the world.

"What a sight this is. But I can't sit there and just admire the scene."

Remembering the reason I was there, I started walking toward the ruins.

In the game, this place was never meant to be explored if you were playing it for the first time.

Because there is no way that you would be able to find this place.

As for the new game plus, thanks to a villain revealing his past like some sort of idiot, the player would be able to learn about the existence of this dungeon, making it explorable in the second run.

Well, of course, if you just visited the interned and researched before entering the game, you wouldn't need such a thing.

'All Seeing Eye.'

With my eyes active, I started observing the changes in the environment.

'Just as I thought, the mana around this place is not normal.'

Only to see a lot of mana conjuring a bunch of natural vortexes that were moving at a fast rate.

<Ding! Mana poisoning in the environment is detected.>

<Ding! The magic core is limited to a one-star rank.>

<Ding! Thanks to the host's core being inactive, the mana poisoning is inactive.>

Hearing the system sounds in my head, a smile bloomed on my face.

'Mana poisoning was one of the hardest things to counter in the game.'

Because there is no antidote or cure for mana poisoning, it was an annoying status effect to deal with.

Conjuring magic would become a lot harder and more painful, making mages inactive in this dungeon.

However, the surprising thing is the rewards and loot in this dungeon are related to the mage class.

Just because of that reason, in the game, this place is used for those who aim to be intelligence(magic) related close combat fighters.

Because you needed to be a knight who was interested in becoming a mage at the same time, which particularly needed a lot of attention and time.

/CREEEEEK!/

<Monster in the vicinity detected.>

<Trait [Witcher] is activated.>

But of course, if there is a dungeon, then there should be monsters inside as well.

The moment I heard the scream in front of me, I put my hand over my sword.

'Let's get it started.'

/SWOOSH/

And then dashed toward the monster in front of me.

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