Xela also didn't hold back, casting Purify on a Journeyman undead... dealing 38 points of damage.
It couldn't be helped, her Purify was still at the Basic grade and although it was level 12, it was the normal version. Unfortunately, it was impossible for an already learned skill/spell to be relearned, otherwise it would have been 60% efficient, instead of 12%.
Still, Xela was not worried because her role in the party wasn't a damage dealer, but a support and healer. She had already cast Bless on Darius and Gunner, increasing their HP, MP, and STA regen by 6% per second.
The elf had also placed a Holy Ward over the duo, which had further increased their Physical and Magical Defense by 9.6%. For Darius, this was quite the help, but for Gunner, this was an incredibly huge increase, thanks to his base amount already high in both fields.
She was waiting on the right time to use her Evil Ward, and her target was the airborne Vampire Lord. Xela wielded her staff and stabbed it into the ground. Then she removed the Bow of Houyi, as well as the Arrow of Artemis, from her Inventory.
These two were a perfect match. The Bow of Houyi had a surestrike attribute that surpassed space and time. She could strike her target no matter the kind of defense he put upon himself.
However, it dealt little to no damage against weak and small foes, only showing its true worth against powerful and larger foes depending on these two factors.
The Arrow of Artemis also had a surestrike attribute, but it was far weaker, yet it was stacked to the OP one from the bow.
Apart from the arrow's high damage at 200-300, it also had a blink attribute. This meant that you wouldn't even see it flying. The moment Xela let go of the fletching, it would teleport to directly before the target and strike them.
The final attribute of the arrow was the return. It would tear through space and re-appear in her hands faster than she could think, allowing her to continuously fire.
Thanks to them Xela had encountered so little trouble while she had been away from the two fellows, for there was no one she hadn't been able to kill with such overpowered weapons.
Xela took a deep breath and aimed at Lord Darm in the air for a split second before firing resolutely. The arrow disappeared and re-appeared in her hand the next moment, allowing her to fire again.
The only thing that showed Xela's efforts was the shrill cry of Lord Darm as he held his bleeding forehead.
-238!
It wasn't much, but Xela was already grateful for this much. Darius' failure of dealing with him quickly had already proven just how obscenely strong this 'Boss Monster' before them was.
With his high Endurance stat and likely plenty of defense - including the Blood Ward passive skill - the only reason she had dealt so much would have to be due to the Bow of Houyi's special effect.
It multiplied the damage by the amount of difference between the Strength of the two parties.
Xela repeatedly fired at Lord Darm, choosing to strike at weak points so that her damage wouldn't decrease and she could enjoy the occasional critical hit bonuses. This infuriated Lord Darm, who had planned to watch his army dominate these vile weaklings.
"Since you don't want to follow the natural order of things, I shall do what I want as well!" Darm roared as he called up torrents of blood to form spears in the sky that angled towards the trio on the ground.
Xela smiled as she saw that her provocation had worked perfectly. She put the bow aside and grabbed her staff, pointing it at Lord Darm as she cast her trump card spell, Evil Ward!
This spell created a field of repulsion around a chosen target that would prevent those with alignments below chaotic neutral, Darkness and Death element users as well as Demons from entering or exiting.
One could use this to protect oneself from an evil foe, which was the intention of the skill. But with the Supreme System's targeting, a new loophole had opened up for Xela to cast it upon her foes.
That's right, she could create a makeshift prison with the Evil Ward to lock in evil foes. The duration of the spell depended on her mana reserves and the more the target struggled, the faster her MP would be drained as a result.
The moment Xela trapped Lord Darm in the Ward, he too cast out his blood lances. Unfortunately for him, Darius was ready for this as he cast a special Space element spell he had kept on hand for defense.
[Spatial Dislocation - Level 1 Spell
Grade: Intermediate
Cost: 10 MP
Description: Twist the flow of space around you and send what exists in one fold of space to another. The total radius of dislocated space is 20 meters.]
Darius cast the spell twice in two seconds. The first one sent all the lances heading towards himself and Xela into the mass of undead enemies, while the second were those heading for Gunner, also sent somewhere into the undead army.
This spell was Darius' defense against projectile attacks of a physical nature. Unfortunately, it had a poor effect on spells, only able to delay them and not relocate them.
But against physical projectiles that were not actively controlled? It was a simple affair. Arrows, throwing knives, javelins, and the like were now useless before Darius as long as he had the time and ability to cast this spell.
While Darm was locked up, he first displayed shock by the effect of the Evil Ward around him before tapping on it lightly.
Making his earlier fury seem like a joke, the Vampire Lord studied the Evil Ward that trapped him like a scholar finding the divine texts of Confucianism.
Darius and Gunner used this chance to wantonly rampage among the 2,000ish undead, dropping their number to around 1,500.
To do that, Darius had abused his one-second cast delay to unleash all his Journeyman AoE spells on the undead.
Fire Element - Flamepillar!
Water Element - Waterfall!
Wind Element - Tornado!
Earth Element - Earthquake!
Lightning Element - Thunderstorm!
Gravity Element - Gravity Well!
Sound Element - Wail!
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